Archive: January 2012

Predictions for year 2012 in SL

It's 2012 and it's time to look back at my last year's predictions for SL and to make new predictions for upcoming months.

Predictions for year 2012 in SL

Here's what I listed last year (details of my predictions in my 2011 post):

  • Teens on main grid will speed up economic growth RIGHT
    I'd say I'm right. It wasn't only the teens - creativity was thriving in 2011! Think of full mesh avatars (while mesh was still in beta!), pencil skirts, creative use of alpha layers, excellent events and so on. All this resulted in a major economy boost, and I think it keeps growing strong.
  • Viewer 3 will be introduced RIGHT
    It's not exactly what I was expecting, but you can actually arrange the buttons now to look like in viewer 1.23 and thanks to that change I like using the official viewer much more. And I'm expecting more changes this year - the viewer is still far from perfect, and unfortunately still not as good as 1.23, at least from a designer's point of view.
  • Browser viewer will be open for everyone WRONG
    That's interesting - seems like the project was completely forgotten and abandoned - but maybe Lindens secretly work on it?
  • SL will become more mainstream RIGHT
    Well, there weren't actually many movies about SL, but the marketing was very active and intensive. Lindens were doing it cleverly, using different channels like YouTube and Facebook, and targetting various groups of people. This surely added to Second Life's popularity. Think of Linden Realms (a game-like experience) as something for Facebook gamers, or the 'become a vampire' ads as a response to Twilight hype. There's one interesting observation here - basing on how SL was advertised in 2011 it seems the most wanted 'newcomers' are younger people, probably teens, even though (or maybe - because) the current average resident is about 30 years old.
  • A better IP protection system will be introduced WRONG
    Seems like another forgotten topic of 2011, but I think it will come back sooner or later. It is something that needs to be heavily discussed before applying any new changes/policies and I expect some news this year.
  • New CEO will prove to be a good leader for Linden Lab and Second Life RIGHT
    I think Rod Humble successfully balances residents' needs with company's needs. He's paying attention to what has to be done and makes it so that both 'sides' are satisfied. I don't remember any of his decisions that would make me angry last year, so I guess so far so good :)
  • Gambling in SL will be back WRONG
    So wrong - it's a lesson to not believe in rumours :)
  • New tools for managing inventory WRONG
    No new tools at all, meh.
  • Anton Bogdanovych will release his motion capture equipment on the consumer market WRONG
    Well, that was more wishful thinking than an actual prediction anyway ;)

What to expect in SL from year 2012? Here's what I think:

  • Less expensive land
    I expect there will be many land sale promotions and reduced prices to increase land ownership in SL. There will probably be more focus on mainland - it seems to be forgotten for last few months.
  • More marketplace improvements
    As they say, a journey of a thousand miles begins with a single step. There is a significant marketplace improvement being tested on Beta Grid at the moment: direct delivery, which means soon we won't need to accept deliveries from marketplace (they will go straight to inventory) and we'll finally have possibility to sell unboxed products, just like in-world. I think it is just a beginning of many improvements to come. I was curious why the magic box was never updated since the switch from Xstreet SL to SL Marketplace - well, now it's obvious: there was no need, because we won't need magic boxes soon. Which also means you won't need any land (for hosting magic boxes) to sell your items on the marketplace.
  • More viewer changes
    Following recent changes I think there will be more configurability added to SL viewer. Hopefully there will be changes made with creators in mind, making it easier to use the official viewer in design process - currently many people still use 1.23 based viewers to create items, unless the item requires the new viewer in a way. I also think there will be a light/web/mobile viewer introduced soon - there is a need for a thin SL client.
  • Focus on performance and stability
    There will be definitely a lot more focus on performance and stability. It is actually related to viewer changes, as most people currently can't use the official viewer at all - it keeps crashing every 5 minutes, even on newest computers. I know a lot of people have this problem with SL. It is something that needs to be fixed and I believe it will be fixed in 2012. Maybe there will also be some changes as to how objects are rendered?
  • NPC engine for all
    NPC/AI scripted engine announced by Rod Humble will boost in-world creativity after being introduced and will result in many new interesting products, never seen before in SL.
  • Designer certificate program
    A designer certificate program will be introduced to protect intelectual property. When strict terms are met, you will be granted a certificate acknowledging you as a trusted designer. This will also start an open discussion about IP protection - this time with less emotions and more thought.
  • Premium users appreciation program
    I expect more attention from LL to premium users, with no exact prediction as to how it would look like. But I definitely expect more advantages of becoming a premium user.
  • Increase in mesh popularity
    As works on mesh development and the official viewer progress, more and more users will leave 1.23 based viewers, which will result in increased mesh popularity. I also think big players might come in this year, like game makers, or talented individuals, who will set new level of quality that designers will have to achieve in order to stay competitive on the market.
  • New tools for managing inventory
    It is the same prediction as last year. This just needs to be done and I've got a feeling they are working on it.

In general I think there will be many changes for better. 2012 should bring stability, bigger user base, stronger economy, more conversation between LL and residents, less confusion and so on. It will surely be a good year :)

The Seasons Gatcha - Winter!

Do you remember The Seasons Hunt? Last autumn we enjoyed the final edition of the hunt but this winter you will hear again about 'the seasons family' ;) Hallie invited The Seasons Hunt designers to a new event which is even more fun: The Seasons Gatcha!

The Seasons Gatcha - Winter

The Winter Seasons Gatcha runs January 14th-28th. You will find many gatcha machines at event location, all stuffed with awesomely cute items! [MAGIC NOOK] is (of course) participating in the event (how could I not!) and so I prepared hot water bottles gatcha for you. Each bottle is scripted with easy menu, allowing you to select holding animation and toggle hot steam on/off. It's a cute accessory to stay warm this winter!

[MAGIC NOOK] Hot Water Bottle Gatcha

The gatcha is only 35L$ per play and the items are transferable, so you can trade them with friends! Have lots of fun with event gatchas! ^^

Taxi to The Seasons Gatcha event location (the landing point)

Taxi to [MAGIC NOOK] gatcha machine at the event location

New release: It's 2012 Set

Celebrate year 2012 in style! This 2012 necklace, headband and mouthie I just released are great accessories for upcoming parties! The set is TDR Happy 2012 Collection special item and will not be sold at the mainstore afterwards, so get it while you can! :)

[MAGIC NOOK] It's 2012 Set

You will also find Baroque Earrings (in Earth) at TDR, as they were my 2011 TDR bestseller.

Taxi to The Dressing Room

Taxi to [MAGIC NOOK] Main Store

Happy shopping!