[UPDATE: September 13, 2008] Since Flickr resized my files from 2048px to 1024px making them hard to read, I decided to make a file pack with the articles, which you can download here.
[UPDATE: October 20, 2008] I re-uploded the file pack to a new server, this time it's reliable (thank you, Sql!) :) Sorry to those who couldn't download it earlier and thanks for the heads up everyone! Here's the new link.
As most readers of this blog know, I used to be the editor of Developer's Manual section in SL'ang Life magazine. Since the magazine is closed now, I decided to make all my Developer's Manual articles available here (don't worry, I have the permission to do that ;)). They feature some useful SL knowledge that might come in handy every now and then. Another reason is that my scripting article (the one written for sixth issue of SL'ang Life) got quite popular - it was linked on a few blogs, and I recieved some nice feedback in-world, so I want more of that too ^^. I guess there's always a need for education in SL (how positive!). So without further ado, here are the articles:
SL'ang Life no. 01: It all starts with a cube
SL'ang Life no. 02: Textures explained!
SL'ang Life no. 03: Copy, modify, transfer... velocity?
SL'ang Life no. 04: Your first sculptie
SL'ang Life no. 05: Client parameters
Comments are welcome!
[UPDATE: October 20, 2008] I re-uploded the file pack to a new server, this time it's reliable (thank you, Sql!) :) Sorry to those who couldn't download it earlier and thanks for the heads up everyone! Here's the new link.
As most readers of this blog know, I used to be the editor of Developer's Manual section in SL'ang Life magazine. Since the magazine is closed now, I decided to make all my Developer's Manual articles available here (don't worry, I have the permission to do that ;)). They feature some useful SL knowledge that might come in handy every now and then. Another reason is that my scripting article (the one written for sixth issue of SL'ang Life) got quite popular - it was linked on a few blogs, and I recieved some nice feedback in-world, so I want more of that too ^^. I guess there's always a need for education in SL (how positive!). So without further ado, here are the articles:
SL'ang Life no. 01: It all starts with a cube
SL'ang Life no. 02: Textures explained!
SL'ang Life no. 03: Copy, modify, transfer... velocity?
SL'ang Life no. 04: Your first sculptie
SL'ang Life no. 05: Client parameters
Comments are welcome!